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Release Notes
Beta 3.0.0 (a) Built 1/31/2012 [current]
- Added support for Maya 2012, Currently Windows only. OS X and Linux support coming soon.
Beta 3.0.0
- Added Light Lister feature.
- Added ray trace light angle attribute support for directional lights.
- Added basic V-Ray light attribute support (only available if V-Ray is isntalled).
- Modified Renderman support/functionaloty to be available only if Renderman in installed.
Beta 2.1.1 (a)
- Added support for Mac OS X and Linux.
Beta 2.1.1
- Addressed an issue causing discrete mode to malfunction. (Bug #202).
Beta 2.1.0
- Added support for Maya 2011.
Beta 1.1.0
- Various improvements and fixes to core framework.
- Further improvements to the false and solo light features.
Beta 1.0.9.b
- Addressed various issues which caused the false light feature to behave incorrectly.
Beta 1.0.9.a
- Light solo feature now works in IPR: Attributes "emitDiffuse" and "emitSpecular" are set in addition to visibility. (Bug #199).
- Addressed an issue that set light colors to black when loading lights. (Bug #200).
Beta 1.0.9
- Light solo feature ow works in IPR: Attributes "emitDiffude" and "emitSpecular" are set in addition to visibility.
- An issue occuring when using the propagate feature that caused loaded light colors to turn black has been addressed. (Bug #195).
- False light feature now a singleton (only one light can be falsed at a time)
- Solo light feature now a singleton (only one light can be falsed at a time)
- False light feature now resets to stored values after reloading lights.
- Solo light feature now resets to stored values after reloading lights.
Beta 1.0.8
- Addressed issue where the false light feature would set some lights to an incorrect color (Bug #196).
Beta 1.0.7
- An issue that caused a lights color to be set to 1,1,1 (white) when using the false light feature has been resolved.
- Addressed shelf item duplication issue in Maya 2010. If LightGirl was installed for Maya 2010 preveiosly, you must delete the LightGirl shelf in your Maya preferences forlder in order to upgrade to the latest release.
- Various minor changes.
Beta 1.0.6
- Added solo and false color buttons for quick light assessment.
- Simplified button layouts resulting in a cleaner more minimal UI.
- Added a preview toggle to the global HSV control.
- HSV control now 0-1 instead of -1 to 1 for Saturation and Value sliders.
- HSV control properly maintains saturation and value mappings when UI values are set to 0 which fixes the issue of lights losing their color information.
- Added a reset button to the HSV UI.
- Added ability to assign a random color to each loaded light.
- Issues occurring when Auto-load Lights is enabled have been addressed.
- Changing light types through LightGirl now reloads the converted lights instead of maintaining invalid references to lights that no longer exist.
- Attributes with “-“ and “+” in their names no longer cause the Multiplexor to fail on setting the attribute value.
- Multiplexer now differentiates a float3 that is a point, vector or collection and a float3 that is a color.
- Minimum and maximum range slider vales are properly set in the Multiplexor for attributes that have a min/max value.
- Attributes exposed in the Multiplexer can be hidden by pressing the “H” button next to each attributes control.
- Multiplexer properly reloads if open and LG is re-launched or lights are loaded.
- Attribute filtering in the Multiplexer has been significantly optimized and operates in near real-time.
- Addressed UI sizing issue causing chaining buttons to be partially hidden.
- Auto-load Lights now only active if new selection is a light.
- “Make all like me” has been changed to “Propagate.”
- Fixed a typo in the Set Editor. “Create Set(s)” is now “Create Set.”
- An issue with light chaining that occurred only with certain light types has been addressed.
- Adjusted default UI settings to show only color, intensity, buttons and chaining (if applicable).
- Various optimizations and UI enhancements including the addition of progress bars for time intensive tasks.
Beta 1.0.5
- Added global hue/saturation control.
- Added ability to filter attributes in Multiplexer.
- Added support for attribute chaining.
- Updated shelf icons.
Beta 1.0.4
- Added Multiplexer to beta.
- Added RC (relative control) to beta.
- Added ability to select several light sets at once and delete/rename/load/etc.
- Added rename light set command to File menu (under sets sub menu).
- Fixed a bug causing only the first light selected in the manager to load when multiple are selected.
- Fixed a bug causing selected light loading to load all previously loaded lights.
- Fixed a bug that caused unloading lights to not work properly.
- Fixed bug causing LG satellite UI windows not to refresh on LightGirl reload.
- Fixed a bug that caused the Window menu in Maya to occasionally lose its native menu items.
- Fixed a crash bug related to tear off menus used in conjunction with certain LightGirl light loading options (Bug #187).
- Fixed a bug where renaming sets could prompt a remove set dialog.
- Removed a minor debug print statement on light loading.
- Updated shelf icons.
Beta 1.0.3
- Addressed issue causing attributes of type long to not be set properly by LightGirl (Bug #176).
- Mental Ray shadow map resolution now updates properly when set from Mental Ray menu in LightGirl (Bug #175).
- Sheet previously did not open unless lights were loaded in LightGirl. This has been fixed ( Bug #174).
- Removed beta expiration nag-screen.
Beta 1.0.2
- Changed default behavior to use 'Attribute Editor' mode.
- Windows 64-bit version now available.
- Added support for Maya 8.5
Beta 1.0.1
- Problem with Maya not recognizing LightGirl when installing to the non default directory has been resolved (Bug #170).
- Setting of the MAYA_MODULE_PATH environment variable has been optimized.
Beta 1.0.0
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